July 23, 2009
by Keenan
Starting next week, Branden and Keenan will be writing guest posts for INSPIRE, a publication from the Adobe Experience Design Team. Specifically, we will be writing about the recently released jackassworld pranks application that we helped develop. We will touch on the technical and non-technical challenges of developing the casual social game, as well as our ideas for the social gaming platform.
Be sure to head over to INSPIRE and check out the great content they have, and definitely check it out next week when we’ll be featured!
Topics:
- Communicating between AIR applications and external SWFs
- Overview of the “fecal dynamics” engine – taking PNGs + sound effects + pixel bender and creating something really gross!
- The struggles of creating a truly occasionally connected application
- Using JSFL and custom components to create custom developer tools (we created a custom set of tools for creating the ragdolls used in the skit-based pranks)
- AIR, Flex, & FacebookConnect: How to authenticate your desktop application with Facebook using FacebookConnect






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