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	<title>Comments on: Wherefore Art Thou onReleaseOutside?</title>
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		<title>By: Patrick Matte</title>
		<link>http://www.automatastudios.com/2007/05/11/wherefore-art-thou-onreleaseoutside/comment-page-1/#comment-12</link>
		<dc:creator>Patrick Matte</dc:creator>
		<pubDate>Fri, 14 Dec 2007 22:20:39 +0000</pubDate>
		<guid isPermaLink="false">http://automatastudios.mine.nu/2007/05/11/wherefore-art-thou-onreleaseoutside/#comment-12</guid>
		<description>Yes this method works, but i&#039;ve come across a bug recently when i was building a multiplayer app. We had two players, each had a wiimote acting as a mouse, and they were pressing buttons at the same time. The bug was that when one user released his mouse at the same time the other user would press a button, the Stage&#039;s mouse up event would be dispatched to both button thus creating a bug in the pressed button.</description>
		<content:encoded><![CDATA[<p>Yes this method works, but i&#8217;ve come across a bug recently when i was building a multiplayer app. We had two players, each had a wiimote acting as a mouse, and they were pressing buttons at the same time. The bug was that when one user released his mouse at the same time the other user would press a button, the Stage&#8217;s mouse up event would be dispatched to both button thus creating a bug in the pressed button.</p>
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